Xfire

Halo 3 blamed for low online PC gaming figures

November 16th, 2007

Halo 3 blamed for low online gaming figures

It seems that Hollywood aren’t the only ones who are blaming poor numbers on Halo 3, as Xfire are doing the same. Xfire believes that a 2% decrease in online play time in October compared to last year may be the fault of Halo 3. While 2% might not seem like a lot, given the increase of over 15% in the two traditionally slow months before, it becomes significant.

Things have picked up for November which is so far displaying a 10% increase. This is being largely attributed to Call of Duty 4. For those interested you can see the figures after the jump.

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World of Warcraft usage declining

October 10th, 2007

World of Warcraft hours drop

Last months data from Xfire has revealed a drop of 18% in hours played for World of Warcraft. The drop is not just exclusive to WoW, as many of the top ten MMOs have experienced a similar drop. Second and third spots occupied by Guild Wars and Silkroad Online dropped 13% and 27% respectively. One explanation for the drop is the end of summer holidays in the US, causing many students back to their studies - Halo 3 is also likely to be a contributing factor.

Top FPSs have also taken a hit, with Call of Duty 2 Multiplayer and Counter-Strike Source losing 12% and 18% of their audiences respectively.

via GamesIndustry.biz