Warhound

Warhound dev diary, teaser trailer - AI behavior

December 6th, 2007

Techland has released a new teaser trailer showing off the AI behavior in their upcoming FPS, Warhound. I have high hopes for this game after getting some eyes-on time at Leipzig - I just hope Techland can create an engaging multiplayer experience to match.

Dev Diary after the jump.

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GC ‘07 - Warhound impressions

August 23rd, 2007

warhound6

I caught up with Pawel Kopinski from Techland today at GC for a sneak-peek at their upcoming mercenary first-person shooter, Warhound. While it’s absolutely packed with features, the main selling point of Warhound is the freedom of choice. Players can attack each level how they see fit - go in with all guns blazing, or opt for the stealthy approach - a welcome change from titles that force you to take one method throughout the entire game.

Read on for a complete run-down of the mechanics featured in the game.

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