January 17th, 2008

Sega have released a patch for the Xbox 360 version of Virtua Fighter 5. The major feature of this patch is the ability to don mismatching clothing. In other words, you can wear different items of different player costumes at the same time.
Along with the patch, Sega have also provided a short FAQ for those hopeful fans. The disappointing news from that FAQ is that
there are no further plans for game updates after this patch
there are no further plans for additional downloadable items
and no, there will be no patch to allow online play for the PS3 version
For details on the rest of the recent patch, follow the jump
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Posted in Xbox 360 | No Comments »
October 13th, 2007

The demo is a 674MB download, and is available across all LIVE regions for free. It features four playable characters - Akira, Sarah, El Blaze and Eileen - and three stages, which players able to battle in Versus mode and Arcade mode. The 360-only online battles are not yet included, but surely you can wait a couple of weeks for that, right?
via Eurogamer
Posted in Xbox 360 | No Comments »
October 12th, 2007

Virtua Fighter 5 for the Xbox 360 has gone gold and is due out on October 30. What sets the 360 version apart from the PlayStation 3 version is the inclusion of online play and rumble feedback. That’s a definite sting for those that bought the PS3 version - but hey, at least they’ve been playing it for months already.
via Xbox 360 Fanboy
Posted in Xbox 360 | No Comments »
August 30th, 2007

…theoretically, at least.
TVG sat down with AM2 producer Tohru Murayama at the Leipzig Games Convention to chat about the upcoming Xbox 360 version of Virtua Fighter 5. Of course, the omission of an online mode from the PlayStation 3 version of the game came up - and Murayama had the following to say:
In the case of PlayStation 3, our first priority was to convert Virtua Fighter 5 from the arcade onto [the system] as soon as possible. To achieve that purpose we had to give up the development of the online mode - we’d love to try if there was time and the budget but unfortunately, we had to give up on that idea. AM2 are sorry to PS3 users - a lot of people say that it’is [sic] one of the missing things from the version.
While I wouldn’t be seen dead playing a fighting game online, due to the inherent latency of even the fastest Internet connections, there’s no question that a fair portion of those who own the PlayStation 3 version have a burning desire to take it to the tubes - I just hope they like being teased.
When asked if online modes could be added to Virtua Fighter 3 for the PS3 with a patch, Murayama replied simply:
No doubt.
I think the appropriate question to ask at that stage would have been if it was something that will be solved with a patch, but the interviewer was content to leave it at that.
Posted in Playstation 3 | No Comments »
August 10th, 2007

Virtua Fighter 5 will finally be released in arcades across the US this holiday season, months after the PlayStation 3 version, and shortly after the Xbox 360 version hits on October 30 - an odd strategy from Sega, considering the dwindling arcade scene.
via Arcade Heroes
Posted in Arcade | No Comments »
July 26th, 2007

Sega have finally set the release date of Virtua Fighter 5 for the Xbox 360. Fans of the series will get their first 360-compatible fix on October 30.
What’s interesting is that so many are touting online play over Xbox Live as an exciting feature, when a vast majority of competitive players will not be playing online. You see, VF5 is so technical that certain moves can be countered for periods as minute as a single frame of animation. This means under even perfect-world network conditions, it becomes impossible to (intentionally) counter these moves - and you can imagine how this translates to playing against little Jimmy, who is hosting games on a 128kbit upstream with his sister downloading off Limewire in the room over.
Of course, the vocal minority who couldn’t fathom this unfortunate truth-nugget proceeded to piss and moan so much that Sega caved, and added the Xbox Live functionality anyway. Nice one, people!
via Siliconera
Posted in Xbox 360 | No Comments »