The PainStation brings pain to Pong
September 25th, 2007
Ever thought that video games would be more fun if they inflicted pain on the loser? Thanks to Volker Morawe and Tilman Reiff from the Academy of Media Arts in Cologne, therapy is no longer your only option.
While PainStation is based on Pong, which should need no explanation, the additions certainly do. Players place their left hand on a Pain Execution Unit and their right hand on the controls. Pain Inflictor Symbols are randomly placed on the playing field, and are activated when the ball hits them, inflicting different types of hurt on the player who next misses the ball.

