August 30th, 2007

id Software have announced that Enemy Territory: Quake Wars has gone gold, and is ready for its release in Europe and Australia on September 28, 2007, with North America not too far behind on October 2.
id Software CEO Todd Hollenshead is stoked:
After months of testing, tweaking and balancing Enemy Territory: QUAKE Wars, I’m pleased to finally be able to say ‘It’s Done!’ […] We’ve had a ton of fun getting the game ready for the masses and I’m looking forward to seeing the massive battle for the top of the online leaderboards begin!
Splash Damage owner and creative director Paul Wedgwood is, funnily enough, also stoked:
The opportunity to develop Enemy Territory QUAKE Wars has been mind-blowingly cool! […] The passion and effort put in by our team at Splash Damage, combined with the amazing direction and mentoring we’ve received from id Software has lead to an award-winning game that we’re incredibly proud of. Our team can’t wait to join fans across the globe to fight in Earth’s battle for survival!
We just hope the world isn’t too caught up in Halo 3 to give Enemy Territory a chance, as our own Justin had a look at the recent Beta 2 and thinks it’s a worthy game - be sure to check out his impressions here.
Posted in PC | No Comments »
August 6th, 2007

John Carmack recently told an audience at QuakeCon he is “pretty sure” that he will make Quake happen on the Nintendo DS.
My early inclination on this is to build a game that is definitely Quake Arena-themed… but leave it more or less Doom 2 style deathmatch with two-and-a-half-D.
Seems a strange design choice for someone who is supposedly a big fan of the Metroid Prime: Hunters control scheme - doesn’t he realize a straight port of Quake 3 Arena with MP: Hunters controls and online play would be the ultimate Nintendo DS game?
via Eurogamer
Posted in Nintendo DS | No Comments »
August 4th, 2007

At Quakecon today, John Carmack introduced the fruits of id’s last 18 months, a franchise called Rage. The game, which is not just an action-based first-person shooter, will use id’s Tech 5 cross-platform engine to allow a simultaneous launch on PC, Mac, PS3 and Xbox 360.
Read on for more details, and video.
Read the rest of this entry »
Posted in PC | No Comments »
August 4th, 2007

Beta 2.0, in addition to a new map and wider access, will include:
• New Map: Valley (temperate climate, GDF-offensive map)
• Wider Access: All current ETQW Fileplanet Beta participants, plus an additional first-come/first-serve 20,000 participants will be eligible to join
• Offline play against the computer mode added
• Improvements to bots, game physics, audio and game interface
• Punkbuster added
• LAN game support added
• Player statistics tracking and leaderboards added at http://stats.enemyterritory.com
• Unranked server support included
Available at FilePlanet
via Kotaku
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August 4th, 2007

id software have formed a second development team to begin working on an updated version of Quake 3. Titled Quake Zero, the game will be available to play on PC and Mac in browsers – for free.
The browser game will be supported solely by advertising dollars. In explaining their reasons for undertaking this new venture, id lead programmer and co-founder John Carmack professed his preference for “straightforward and elegant” games like Quake 3 Arena. Take that, Enemy Territory.
via Joystiq
Posted in Mac, PC | 1 Comment »