January 17th, 2008
Budcat Creations have started an IGN blog, with the debut post from lead programmer Marcus R Brown giving some insight into how the free shooter TUMIKI Fighters has evolved into Blast Works. Check out the embedded video to see what a skilled designer can do with the ship editor included with Blast Works.
via NeoGAF
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October 8th, 2007

New information has been released on Majesco’s upcoming Wii game Blast Works: Build, Fuse, and Destroy. The new information pertains to the editor mode, which will let you create your own side scrolling shooter from a number of included enemies and backgrounds, and even create your own objects for inclusion in your game using a WYSIWYG editor. Creating the objects involves a simple system of placing, stretching and coloring polygons - you can then alter the hitbox, bullet firing patterns and power-ups.
via Aeropause
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