What could have been: God of War at 222MHz vs 333Mhz
A 50% boost in processing power is certainly nothing to gawk at, but what exactly do you get at 333Mhz that you don’t get with 222? As God of War: Chains of Olympus creators explain, once they were given access to the PSP’s full processing capabilities, they were able to add better lighting, more particles, and a few minor extras to an already visually captivating game.
via PSP Fanboy
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