PlayStation 3 simulates the brain’s visual processing functions
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Three UC Irvine students have teamed up with two students from Dartmouth College to win IBM’s Cell Broadband Engine Professor University Challenge, using three PlayStation 3 consoles to recreate the visual processing area of the brain.
Prior attempts of solving the problem with standard CPUs have been hindered by insufficient processing power, however the UCI/Dartmouth team’s solution of three PS3 consoles and a PC is capable of recognizing an object in just one second.
According to Jayram Moorkanikara from the UC Irvine team, their work has several applications, and is just getting started:
We have just started looking into the exciting area of hardware realization of brain algorithms. More such algorithms and applications will be developed and used in smart, self-guided cars, computers and robots,
New University Online via Kotaku

