Archive for the ‘Reviews’ Category

The Trials of Topoq (PlayStation Eye) Review

Friday, November 2nd, 2007

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The Trials of Topoq is a fairly simple premise - each level sets a ball at the top of a tall castle, and you have to safely guide the ball down a treacherous path, battling a time limit and picking up items along the way. You might be thinking Super Monkey Ball or Marble Madness, and you’re close, but unlike other games of this nature, you’re not directly controlling the ball or the environment - and you’re not using a controller.

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Tony Hawk’s Proving Ground review (Xbox 360)

Thursday, November 1st, 2007

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Tony Hawk’s Pro Skater was an instant hit when it arrived on the PSone in 1999, but after seven sequels, countless ports, and newfound competition from EA’s skate, Neversoft was always going to have to go all out with Proving Ground to keep the series from going stale. Did they pull it off?

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Star Wars Battlefront: Renegade Squadron review

Tuesday, October 23rd, 2007

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The Star Wars Battlefront series was well received in its console and PC variants, however when Star Wars Battlefront II hit the PSP, the lack of infrastructure-based multiplayer games was a major thorn in the side of an otherwise impressive title. This time around, the PSP-exclusive Star Wars Battlefront: Renegade Squadron comes complete with 16 player multiplayer games on dedicated servers.

How well does the epic multiplayer experience of Battlefront translate to the PSP? Read on for the full review.

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Enemy Territory: Quake Wars PC Review

Saturday, October 6th, 2007

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After playing its beta we were extremely impressed with id’s latest offering to the FPS table. Only a series of braindead decisions, tweaks and maps could really mess up their final release. With a sigh of relief I can honestly say that the QuakeWars: Enemy Territory you will find on the shelves is a very sturdy package, holding together a wealth of diverse classes, vehicles and gadgets in mission-based gameplay executed to perfection.

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BioShock Review (Xbox 360)

Saturday, September 1st, 2007

You’re probably all too familiar with the hype surrounding this game, and if you haven’t bought it already, I’m guessing you’re either harboring some healthy skepticism or are simply penny-wise. But during the many hours spent playing this game, I can assure you that this skeptic was truly riveted by its well-told story and the superbly crafted city of Rapture.

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Lost Planet: Extreme Condition Review (PC)

Saturday, July 28th, 2007

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We’ve seen some shocking PC ports of console games in years past…and with Capcom’s recent Resident Evil 4 port being widely regarded as one of the sloppiest efforts at bridging the gap yet, you could be forgiven for steering clear of Lost Planet so far. On the other hand, our newly hired PC reviewer Justin has just spent some quality time with the game, and is glad to report that this time around, it’s not just a shadow of its former console-compatible self – indeed, it’s a little closer to the game it should have been the first time around, thanks to a honed control scheme. Read on for our full Lost Planet PC review.

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Flatout: Ultimate Carnage Review (Xbox 360)

Tuesday, July 24th, 2007

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There’s definitely no shortage of arcade racing games available these days, and with everyone still reeling from E3 information overload, and a refreshed appetite for a number of hugely anticipated blockbusters, we’d forgive you for not having noticed Flatout: Ultimate Carnage - the official underdog of the Xbox 360’s 2007 line-up.

It’s an unfortunately timed release - the European release hit stores just a week after the much-anticipated Forza Motorsport 2, and the upcoming North American release on October 2 puts the title in competition with Halo 3 and GTA IV among others. Australia gets their taste a little earlier on August 1, but they’ll almost certainly be too busy trading Pokemon to notice, or care.

We’ve had our hands on a final build for a few weeks now, and can safely say if you’re looking for an arcade racer that doesn’t feel as fake as Ridge Racer and Colin McRae: DiRT, Flatout: Ultimate Carnage could be your thing. Full review after the jump.

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Bomberman Live Review

Friday, July 20th, 2007

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Since its initial release on the MSX 24 years ago, Bomberman has been ported to just about every platform there is - and just incase you’ve somehow missed the ads running on nearly every game website in existance, it’s just arrived on Xbox Live Arcade. After some particularly painful adaptations of the franchise during the Nintendo 64-era, and more recently with Bomberman: Act Zero on the Xbox 360, Hudson have clearly got the message from the public - don’t f*** with the original formula. How does Bomberman Live stack up against the recent Wii and DS offerings? Full review after the jump.

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